Remember earlier this week, when I shared a remix of the L4D2 “The Parish” poster, pointing out the subtle similarities between the new survivors and certain characters from TF2? Well, I’ve found another one; I like it rather more.Continue reading
Over the last few days, more details have emerged supporting my information that the Scout from TF2 will appear in L4D2 as an unlockable survivor.
Valve just unveiled Left 4 Dead 2 at Microsoft’s E3 press conference. The game is coming out November 17th, and looks to feature melee weapons, new boss zombies, survivors, environments, and an upgrade to the AI Director.
I’ve just received word from a source close to the Valve team that they are looking to put the Scout from Team Fortress 2 as a hidden survivor in the game. The Scout will slot in seamlessly, with the following loadout:
Primary: Auto Shotgun
Melee: Baseball Bat
While this report has been unconfirmed for the moment, it does make perfect sense — with the addition of melee weapons (the Baseball Bat has already been confirmed), Left 4 Dead 2 is ready to accommodate this special guest.
It’s not known if Valve has any other plans at this time to include other hidden characters – perhaps Gordon Freeman from Half Life? Whatever happens, I can’t wait to see the Scout in action!
Edit: Additional info and another shoop of the L4D2 poster.
Relic/THQ has just announced it is developing a console action RPG in the Warhammer 40k, to be released next year on PS3 and Xbox 360. The game looks to be in the same third-person over-the-shoulder style of God of War. Like Dawn of War 2, it’ll also feature quite a few RPG elements like upgradeable wargear, but the emphasis is definitely on the action.
Post your replays and make some cash! There has been a dearth of replays, particularly replay packs, over the last few weeks. So, I call on you, good citizens of [my blog], with a challenge…
Good luck everyone!
This is a strategy or walkthrough for beating the first mission in the Tales of Valor campaign Falaise Pocket, called Trun: Swatting Flies, which has you defending the town of Trun from a massive Allied invasion. Your objective in this first mission is to protect vulnerable Panzers from American armor and aircraft.
A Company of Heroes expansion pack called Tales of Valor came out recently, and many people have been asking me questions about it. I thought I’d cover some of the most commonly asked questions here.
You’ve probably heard about Six Days in Fallujah, an upcoming tactical shooter produced by Atomic Games and set in the Iraq War. It centres on the battle for Fallujah, which was fought in late 2004 and left 38 marines and an estimated 1200 insurgents dead.
Just days after the announcement, it’s understandably got quite a reaction, with army veterans, their families and peace groups campaigning against the game’s release. Reg Keys, who lost a son in Iraq, says development of the game shows “very poor judgement and bad taste.” Peace group Stop The War Coalition said the conflict should be “remembered with shame and horror not glamorised and glossed over for entertainment.”
Others are hopeful that the game will show the realities of war, citing the thirty veterans serving as consultants on the game and Atomic’s stated dedication to providing a neutral and informative view of the conflict. The game has fuelled a frenzy of media coverage, certainly fulfilling Atomic’s wish for “people to talk about this.”
You may remember similar levels of coverage with another recent game: Resident Evil 5. The game’s first E3 trailer in 2007 was perceived by many to be racist, and later trailers didn’t do much to change that perception. The issue was discussed right until the release date, both in the gaming sphere and the world at large. That’s a level of mainstream coverage that you can’t buy, unless you’re Microsoft.
Regardless of developer intentions, Six Days looks to be heading in the same direction. It’s now Atomic’s duty to craft a fun and innovative game while staying true to their stated goals of realism and impartiality. Pulling off either of these is difficult enough, but achieving them both could result in a seminal game for the genre. It’s certainly a game to watch.
Vin Diesel’s latest escapade into the world of gaming is Wheelman, and once again he’s produced a game that’s actually worth playing. A product of his Tigon Studios and Midway Newcastle, it’s an action movie in game form – lots of excitement and explosions with a brain-dead story occasionally getting in the way.
Just did some CoHO wallpapers as I’m playing on a biggish screen for a change. All of these are copyright Shanda and/or Relic, I did not make them, I just took a screenshot and cropped it.
16:10. 1680×1050, 1440×900, 1280×800.
4:3. 1400×1050, 1280×960, 1024×768, 800×600.
Weird. 1280×1024, 1024×600.